Night Hound

Once the Night Hound obtains Invisibility, he becomes permanently invisible.

Abilities

1) Smoke Bomb Target a location to create a smoke cloud. Enemies in the cloud are inflicted with Silence, 70% Miss chance, -25% Movement Speed and – 25 Attack Speed.

Radius – 325

Cooldown (CD) – 15 seconds

2) Pounce Target a unit to teleport behind it, dealing an attack whith bonus 120 Phisical Damage.

Range – 700 Cooldown

(CD) – 5 seconds

3) Backstab Passively adds 100% of Agility to your attack as damage when attacking from behind.

4) Invisibility Passively grants permanent stealth whith 1.5 second fade time.

Attacking and casting spells breaks stealth.

The Verdict

10Perfect

The Good: Once the Night Hound obtains Invisibility, he becomes permanently invisible. At this point, he can roam freely around the map, picking apart enemies with Pounce and avoiding Damage with Smoke Bomb.


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