Andromeda

Andromeda

One of the few heroes that is effective from the beginning to the end.

Abilities

1) Comet

Target an enemy unit to deal 325 Magical Damage and a 1.75 second Stun.

Range – 500

Cooldown (CD) – 10 seconds

2) Aurora

Tardet a location to hit enemies in a line. Deals 115 Magic Damage and applies -5 Armor and -20% Base damage for  14 seconds.

Range – 1400

Cooldown (CD) – 15 seconds

3) Dimensional Link

Passively grants a 36% Base damage aura to nearby allied units.

4) Void Rip

Target an allyt or enemy hero to SWAP POSITIONS WITH IT.

Staff of the Master reduses cooldown time to 10 seconds.

Range – 1200

Cooldown (CD) – 45 seconds

The Verdict

10Perfect

The Good: One of the few heroes that is effective from the beginning to the end without items. Andromeda is the embodiment of the support role.


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